Matthew Colville
Language: English
3rd Party 5E D&D
Publisher: MCDM Productions
Published: Dec 9, 2021
WHO DOESN’T WANT AN OWLBEAR BEST FRIEND?
How many collective hours have players
spent trying to convince a beleaguered Game
Wisdom (Animal Handling) checks, they should be able
to adopt that bulette or hell hound or gelatinous cube?
Why do we like the fantasy of adventuring with wild
animals (not to mention fends or oozes) at our side?
It’s probably because the idea of a hero with an
untamed pal is prevalent in many of our most popular
fantasy stories Knights befriend and ride dragons Dire
wolves charge into battle alongside the Stark children
Mija risks everything to save her titular pal in Okja And
we want to tell similar stories at our tables! But these
aren’t just tales of heroic pets Rather, these are stories of
untamed creatures that choose to partner with a hero
These creatures are too wild to be truly controlled, but
each loves the hero as they would a member of their own
pack Together, hero and companion charge into danger,
ferocious and free
Beastheart and Monstrous Companions codifes the fantasy
of adventuring alongside a wild companion This supple-
ment presents rules for companions: wild creatures that
any character in the game can befriend and bring along
on adventures They aren’t always easy to control, but
having a basilisk bud is totally worth it The beastheart
class then builds on those rules, letting a character work
in maximum harmony with a companion This new class
presents a hero who is never without their faithful friend,
and who shares a supernatural bond with a companion
that allows both to perform incredible feats fueled by
primal power
This supplement is the culmination of months of hard
work from artists, designers, editors, and many, many
playtesters It even underwent a public playtest, which
dramatically improved the content I can’t thank the
folks enough who took the time to give feedback
Let’s get wild
Description:
WHO DOESN’T WANT AN OWLBEAR BEST FRIEND?
How many collective hours have players
spent trying to convince a beleaguered Game
Wisdom (Animal Handling) checks, they should be able
to adopt that bulette or hell hound or gelatinous cube?
Why do we like the fantasy of adventuring with wild
animals (not to mention fends or oozes) at our side?
It’s probably because the idea of a hero with an
untamed pal is prevalent in many of our most popular
fantasy stories Knights befriend and ride dragons Dire
wolves charge into battle alongside the Stark children
Mija risks everything to save her titular pal in Okja And
we want to tell similar stories at our tables! But these
aren’t just tales of heroic pets Rather, these are stories of
untamed creatures that choose to partner with a hero
These creatures are too wild to be truly controlled, but
each loves the hero as they would a member of their own
pack Together, hero and companion charge into danger,
ferocious and free
Beastheart and Monstrous Companions codifes the fantasy
of adventuring alongside a wild companion This supple-
ment presents rules for companions: wild creatures that
any character in the game can befriend and bring along
on adventures They aren’t always easy to control, but
having a basilisk bud is totally worth it The beastheart
class then builds on those rules, letting a character work
in maximum harmony with a companion This new class
presents a hero who is never without their faithful friend,
and who shares a supernatural bond with a companion
that allows both to perform incredible feats fueled by
primal power
This supplement is the culmination of months of hard
work from artists, designers, editors, and many, many
playtesters It even underwent a public playtest, which
dramatically improved the content I can’t thank the
folks enough who took the time to give feedback
Let’s get wild